chiptuta.blogg.se

Pop warrior within
Pop warrior within







pop warrior within

Haunting, often beautiful, Arabian style music. Therefore preventing them from falling into the Maharaja’s hands, and in the process causing a temporal paradox that would have Doc Brown frothing at the mouth. In one final, desperate scheme, he aims to travel to the island of time, return to the past, and prevent the sands from ever being created. Problem is, he wasn’t supposed to survive, and now for the past seven years an invincible Guardian of the timeline, a ‘Dahaka’, has been pursuing him day and night, seeking his untimely demise.

pop warrior within

The plot was a promising one, and seemed to honour the original game.Īfter unleashing the sands then manipulating time so that the incident never actually occurred, the Prince avoided a catastrophe and got away scot-free, or so he thought. Concern sparked on message boards as the information slowly leaked out, despite PR forumites cooing words of reassurance, such as this just being a ‘natural, new direction for the Prince’ and ‘we haven’t forgotten what made POP great,’ they couldn’t disguise the feeling of focus-group which screamed from every pore of Warrior within. Unfortunately, as with countless other titles that made gamers forget they were playing something which was mass-manufactured, Prince of Persia was too busy dazzling their senses to reach far enough into their wallets.įans of the original only need to sample the opening section of Warrior Within to start uncomfortable speculation about how such a product was formed. Prince of Persia made many forget that it was all about the money, they stood in amazement that a comparative giant like Ubisoft could keep their figures in the black and realize modern fairy-tales first Beyond Good & Evil, now this. The game contains a sense of goodness and wonder that is so utterly alien to monthly targets or financial years. Just a timeless, treasured expression, where, yes, you can firmly believe that the product was sneaked past the ad department, the cynical fat-cats, and the corporate yes-men like a vulnerable child. He most satisfying moments in a gamer’s life are when they play something that makes them forget its all about the money.









Pop warrior within